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Project Type

Creature Sculpt and bake

Date

2024-2025

Unreal Engine 5.3, ZBrush, Blender, Photoshop, Procreate

Softwares Used

Drakemar

Work in progress: Materials on the model are soon to come! High poly model baked onto a low poly model. Original creature design I created for an organic project. The prompt was: Scientists have just discovered a new mythical creature of amphibian origin with 8 appendages. I came up with this dragon and deer inspired design. Within the wild embrace of mountain peaks and crystal clear lakes, lives a sleek and nimble mythical creature. Its long and powerful limbs enhance its grace while leaping effortlessly on land and through mountain ledges. With its dual nature it is also able to glide through water thanks to its agile limbs.

High poly sculpt in ZBrush turnaround

Animation - Low poly version with baked details from high poly (materials soon to come)

Thumbnails: Potential silhouettes. Wanted long, powerful tail

Concept Sketches: Focus on multiple eyes and overall design

Block in: Focus on shape. Playing around with slightly different variations.

High poly sculpt closeups (1/2)

High poly sculpt closeups (2/2)

Low poly bake closeups

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